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Interface development

INDIE developers could demonstrate how to use triggers in less than an hour and students took from a few days to no more than two weeks to get to the point where they could quickly produce their storyboards. The time to get up to speed seemed related to how much experience they had with simple scripting languages like triggers.

Most authors weren't very adventuresome. If INDIE developers didn't demonstrate something, they rarely discovered it on their own. Some authors actively expressed the desire to learn as little as possible about the system.

INDIE developers would hide advanced features behind twistdown panes (shown in Figure 6.4) to make the program more comprehensible, but it had the disadvantage that authors weren't likely to find the advanced features. Authors would rarely twist down a twistdown pane unless they were told there was something there.


  
Figure 6.4: A twistdown pane.
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Wolff Dobson
1998-07-28